
Imechal Ravpeim
Amarr
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Posted - 2006.09.24 12:00:00 -
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Originally by: Trojanman190 I think there should be greater penalties for being a low sec pirate. In 0.0 there are no laws, so there is no reason to lose sec or anything like that. But in .1 - .4 it is still semi lawful space and you take sec hits. There are plenty of -9.0 guys zooming around like it isnt a big deal. Guys like that shouldnt be able to come so far into low sec so easily. And for guys with bounty, there shouldnt just be a reward for the person who kills them... there should be a PENALTY for the person the bounty is on. So say for example our -9 pirate Blackbeard has a 150 mil bounty and he gets whacked by a bounty hunter. The bounty hunter shouldg et the 150 mil like normal... but the pirate should LOSE 150 mil from his wallet as well.... dont give it as an extra to the bounty hunter, just have it disapear, and isk sink. This way having bounties is what it should be: A BAD THING. This would actually give an incentive to put bounties on pirates and it would actually make the bounties pretty painful. YOu could even make it so the lower your sec status, the more your bounty gets multiplied. So a -5 pirate with 20 mil on his head would actually lose 100 mil and his killer would get 20 mil.
I think this would lower the number of low sec pirates zooming around. Less pirates mean more GOOD people. If we get miners and such into low sec then pirates who actually are willing to risk that bounty system could move in and start acting like pirates and the OUTLAWS that they are. Systems in low sec should not be dominated by outlaws... I think this system is beneficial to true pirates because you will actually start seeing cargo ships and such flying through low sec. No more ganking at first sight... you may actually want to start asking for dudes to start ejecting thier cargo like you should...
I love this idea actually... it would give people a use for their security status, would lower inflation since the money would just disappear, and it would make people avoid getting bounties, hence, pirate in general. Bounties could be used as blackmail or just grief play really easily though, but hey, that can happen in real life too. Perhaps this could also introduce a loan system incase you had to go into debt... CONCORD could give the loans, if you don't pay them, they don't let you into anything but 0.0. They could put a skill in that lets you slip into low-sec under CONCORD's nose to make some money to pay them back. CCP could really take this idea and run with it if they wanted... It'd definately clean up EVE of all the "wanna-be" pirates or low-sec gankers, that's for sure... Pirating should come with more risk. Make criminals actually FEEL like criminals. All I really want to say is that if the bounty system was fixed, it would really take care of piracy... it would fix it as well. It would probably bring ransoming back, would make people more hesitant to kill while pirating. Agh... too much to think about really. But, anyone who complains about it isn't a real "pirate", those are all that should be in low-sec(gankers shouldn't be able to hide in low-sec and kill whoever enters soverigned territory anyway *thinks of Amamake*), and pvp would be laregely unaffected since it wouldn't effect 0.0 at all. Maybe if you were podded while in 0.0 you wouldn't lose your cash from the bounty, or being in a higher sec space means you'd have to give more of it. That could even push the pirates into lower and lower space... I'm just trying to brainstorm here...
Another idea is that if the player had high standing with the faction that was soverign in the system, that their ships could come out and attack the pirate much like CONCORD would have, that would definately bring the people who lived in highsec with all those high standings into low sec for the greater rewards.
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